Gamble World [Incremental Management Roguelike]
Gamble for oxygen. Gamble for food. Gamble for power. Keep your Bloc of Residents alive as the House quietly raises the odds against you every cycle, every bet, no safety net.
Management simulator roguelike game based in a dystopian world where you must gamble for everything. Inspired by football simulator, incremental games, menu games, and inventory and management mechanics.
Mechanics:
- Gamble on your resources required to survive each cycle
- Enact decrees with passive benefits and costs
- Purchase meta-upgrades and edge with leftover chits (in-game currency)
- Assign tasks to individual residents of your Bloc
- Beat the House before they bankrupt you
Disclaimer: This project was created using AI
Models used: claude opus 4.8 & sonnet 4.6, vanilla claude code. static web bundle, typescript + solidjs frontend & vite.
Still new to game dev and itch.io so I appreciate any constructive feedback positive or negative! Excited to publish the rest of my recent prototypes soon (have some more complex roguelikes in the pipeline).
If you are an digital artist and want to work on something with me I would love to collaborate!
| Updated | 1 day ago |
| Published | 9 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | egosashimi |
| Genre | Simulation, Strategy |
| Tags | Clicker, Dystopian, Economy, Incremental, Management, Roguelike, Roguelite, satire |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Gamble World is LIVE!!9 days ago




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